See the 'Xanathar's Guide to Everything' for Divine Soul details
You gain an origin spell at the noted Sorcerer levels. Once you gain an origin spell, you always know it and it doesn't count against the number of spells known.
If you have an origin spell that doesn't appear on the sorcerer spell list, the spell is nonetheless a sorcerer spell for you.
In addition, Whenever you gain a sorcerer level, you can replace one spell from your Divine Spells list below with another spell of the same level. The new spell can be any spell of your choice from the cleric spell list.
*Note: Each level has three options to allow for appropriate alignment choices. Only one option per level can be selected - you don't get all three.*
Sorcerer Level | Spells |
---|---|
1st | [As per Divine Magic feature] |
3rd | Lesser Restoration, Spiritual Weapon, Crown of Madness |
5th | Revivify, Spirit Guardians, Vampiric Touch |
7th | Guardian of Faith, Banishment, Blight |
9th | Dawn, Dispell Magic, Insect Plague |